﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SuperMarioClone.Screens
{
    class Screen
    {
        public Rectangle ScreenSize;
        public Screen(Rectangle screenSize)
        {
            ScreenSize = screenSize;
        }

        public virtual void Draw(SpriteBatch spriteBatch)
        { 
        
        }
    }
}
